> ## Documentation Index
> Fetch the complete documentation index at: https://hyperframes-feat-ad94-tune-scroll-cue.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Toggle Flip

> An oversized UI toggle switch that flips with real physicality: thumb overshoot, track color crossfade, and a soft press-compress before release. The reference prop of the ui-props family.

export const InstallCommand = ({command, item}) => {
  const [copied, setCopied] = React.useState(false);
  const [tuned, setTuned] = React.useState("");
  React.useEffect(() => {
    if (!item) return;
    const read = () => {
      try {
        const raw = new URLSearchParams(window.location.search).get(`vars-${item}`);
        if (!raw) return setTuned("");
        const parsed = JSON.parse(raw);
        if (!parsed || typeof parsed !== "object" || Array.isArray(parsed)) return setTuned("");
        if (Object.keys(parsed).length === 0) return setTuned("");
        setTuned(` --vars '${JSON.stringify(parsed)}'`);
      } catch {
        setTuned("");
      }
    };
    read();
    window.addEventListener("hf-vars-changed", read);
    window.addEventListener("popstate", read);
    return () => {
      window.removeEventListener("hf-vars-changed", read);
      window.removeEventListener("popstate", read);
    };
  }, [item]);
  const fullCommand = `${command}${tuned}`;
  const copy = async () => {
    try {
      if (navigator.clipboard && window.isSecureContext) {
        await navigator.clipboard.writeText(fullCommand);
      } else {
        const previous = document.activeElement;
        const scratch = document.createElement("textarea");
        scratch.value = fullCommand;
        scratch.setAttribute("readonly", "");
        scratch.style.position = "fixed";
        scratch.style.opacity = "0";
        document.body.appendChild(scratch);
        scratch.select();
        document.execCommand("copy");
        document.body.removeChild(scratch);
        previous?.focus?.();
      }
      setCopied(true);
      setTimeout(() => setCopied(false), 2000);
    } catch {}
  };
  return <div className="hf-install-command not-prose my-4 flex items-stretch overflow-hidden rounded-xl border border-zinc-200 bg-zinc-50 dark:border-zinc-800 dark:bg-zinc-900">
      <code className="flex-1 overflow-x-auto whitespace-nowrap border-r border-zinc-200 px-4 py-3 font-mono text-sm text-zinc-800 dark:border-zinc-800 dark:text-zinc-100">
        {fullCommand}
      </code>
      <button type="button" onClick={copy} data-copied={copied ? "true" : "false"} aria-label={`Copy ${command} to the clipboard`} className="hf-install-copy">
        <svg className="hf-install-copy-clipboard" xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 18 18" fill="none" stroke="currentColor" strokeWidth="1.5" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
          <path d="M14.25 5.25H7.25C6.14543 5.25 5.25 6.14543 5.25 7.25V14.25C5.25 15.3546 6.14543 16.25 7.25 16.25H14.25C15.3546 16.25 16.25 15.3546 16.25 14.25V7.25C16.25 6.14543 15.3546 5.25 14.25 5.25Z" />
          <path d="M2.80103 11.998L1.77203 5.07397C1.61003 3.98097 2.36403 2.96397 3.45603 2.80197L10.38 1.77297C11.313 1.63397 12.19 2.16297 12.528 3.00097" />
        </svg>
        <svg className="hf-install-copy-check" xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 18 18" fill="none" stroke="currentColor" strokeWidth="2" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
          <path d="M2.75 9.5L6.5 13.25L15.25 4.5" />
        </svg>
      </button>
      <span className="hf-install-copy-status" role="status" aria-live="polite">
        {copied ? "Copied" : ""}
      </span>
    </div>;
};

export const CatalogSlot = ({slot, children}) => <div data-slot={slot} className="prose prose-gray dark:prose-invert">
    {children}
  </div>;

export const CatalogDetail = ({previewSrc, compositionId, compositionSrc, variables = [], title, description, meta = {}, about, attribution, rawUrl, video, poster, webgpu, needsFlag, hasCode, children}) => {
  const SHIKI = {
    punct: {
      color: "rgb(31, 35, 40)",
      "--shiki-dark": "#808080"
    },
    tag: {
      color: "rgb(17, 99, 41)",
      "--shiki-dark": "#569CD6"
    },
    attr: {
      color: "rgb(5, 80, 174)",
      "--shiki-dark": "#9CDCFE"
    },
    equals: {
      color: "rgb(31, 35, 40)",
      "--shiki-dark": "#D4D4D4"
    },
    value: {
      color: "rgb(10, 48, 105)",
      "--shiki-dark": "#CE9178"
    }
  };
  const CSS = `
.hf-ve {
  --ve-fg: #18181b;
  --ve-muted: #71717a;
  --ve-line: #e4e4e7;
  --ve-surface: #ffffff;
  --ve-sunken: #fafafa;
  --ve-hover: #f4f4f5;
  --ve-on-bg: #18181b;
  --ve-on-fg: #ffffff;
  --ve-ring: rgba(24, 24, 27, 0.14);
  --ve-danger: #b42318;
}
:where(html.dark) .hf-ve {
  --ve-fg: #f4f4f5;
  --ve-muted: #a1a1aa;
  --ve-line: #27272a;
  --ve-surface: #18181b;
  --ve-sunken: #131316;
  --ve-hover: #27272a;
  --ve-on-bg: #f4f4f5;
  --ve-on-fg: #18181b;
  --ve-ring: rgba(244, 244, 245, 0.2);
  --ve-danger: #ff9d95;
}

.hf-ve-tabs {
  display: inline-flex;
  gap: 2px;
  padding: 3px;
  border: 1px solid var(--ve-line);
  border-radius: 9999px;
  background: var(--ve-sunken);
}
.hf-ve-tab {
  padding: 4px 12px;
  border-radius: 9999px;
  font-size: 12px;
  font-weight: 500;
  color: var(--ve-muted);
  background: transparent;
}
.hf-ve-tab[data-on="true"] {
  color: var(--ve-fg);
  background: var(--ve-hover);
}
.hf-ve-tab:focus:not(:focus-visible) { outline: none; box-shadow: none; }
.hf-ve-tab:hover:not([data-on="true"]) { color: var(--ve-fg); }

/* Not a grid. A grid row is as tall as its tallest cell, so a five-line snippet
   sat in the preview's 16:9 box with 300px of dead area under it. The inactive
   pane is taken out of flow instead — and stretches left/right rather than to
   inset 0, so the iframe keeps its own height. An iframe resized on every tab
   switch reflows the composition running inside it. */
.hf-ve-frame { position: relative; }
.hf-ve-cell { min-width: 0; }
.hf-ve-cell[data-on="false"] {
  position: absolute;
  top: 0;
  left: 0;
  right: 0;
  visibility: hidden;
  pointer-events: none;
}
.hf-ve-preview {
  overflow: hidden;
  border: 1px solid var(--ve-line);
  border-radius: 12px;
}
/* CodeBlock carries the page margins (mt-5 mb-8) that separate it from prose,
   which is dead space inside a tab. Element plus two classes out-specifies a
   Tailwind utility without !important. */
.hf-ve-cell > div.code-block { margin: 0; }
/* The snippet wraps; the source does not.
   A value the reader has to read in full should not hide half of itself off the
   right edge, so the snippet pane wraps — what \`\`\`html wrap does for a fence.
   The width reset is the half that matters: the block's own <code> is sized to
   max-content, and content that never meets an edge never wraps.
   Source is left to scroll sideways like every other code block on the site.
   Wrapping it breaks its indentation, and a comment paragraph re-flowed to a
   narrow column reads worse than one the reader can scroll. */
.hf-ve-snippet .shiki,
.hf-ve-snippet .shiki code {
  white-space: pre-wrap;
  overflow-wrap: anywhere;
}
/* A composition source runs to several hundred lines, and an un-capped tab
   pushes the Customize panel off the screen. The cap goes on the scroll box
   rather than the block, so the filename and its copy button stay put; and it
   is a max-height, so a short source still hugs its own content and the dead
   area under it stays gone. */
.hf-ve-cell .code-block pre {
  max-height: 460px;
  overflow: auto;
}
/* Four classes deep because the rule being answered is three
   (\`html:not(.dark) .codeblock-light pre.shiki code\`), and a shorter selector
   silently loses to it. */
.hf-ve .hf-ve-snippet .code-block pre.shiki code {
  width: auto;
  min-width: 0;
}

.hf-ve-panel {
  margin-top: 12px;
  border: 1px solid var(--ve-line);
  border-radius: 12px;
}
.hf-ve-head {
  display: flex;
  align-items: center;
  justify-content: space-between;
  padding: 8px 16px;
  border-bottom: 1px solid var(--ve-line);
}
.hf-ve-title {
  font-size: 11px;
  font-weight: 600;
  letter-spacing: 0.06em;
  text-transform: uppercase;
  color: var(--ve-muted);
}
.hf-ve-grid {
  display: grid;
  gap: 16px 28px;
  padding: 16px;
}
@media (min-width: 640px) {
  .hf-ve-grid { grid-template-columns: 1fr 1fr; }
}
.hf-ve-row {
  display: flex;
  align-items: baseline;
  justify-content: space-between;
  gap: 12px;
  margin-bottom: 6px;
}
.hf-ve-label { font-size: 14px; font-weight: 500; color: var(--ve-fg); }
.hf-ve-value {
  font-family: ui-monospace, SFMono-Regular, Menlo, monospace;
  font-size: 12px;
  font-variant-numeric: tabular-nums;
  color: var(--ve-muted);
}
.hf-ve-desc {
  margin: 6px 0 0;
  font-size: 12px;
  line-height: 1.45;
  color: var(--ve-muted);
}

.hf-ve-btn {
  padding: 4px 10px;
  border: 1px solid transparent;
  border-radius: 8px;
  font-size: 12px;
  font-weight: 500;
  color: var(--ve-muted);
  background: transparent;
}
.hf-ve-btn:hover:not(:disabled) { color: var(--ve-fg); background: var(--ve-hover); }
.hf-ve-btn:disabled { opacity: 0.4; cursor: default; }

.hf-ve-field {
  width: 100%;
  height: 36px;
  padding: 0 12px;
  border: 1px solid var(--ve-line);
  border-radius: 8px;
  font-size: 14px;
  line-height: 1.4;
  color: var(--ve-fg);
  background: var(--ve-surface);
}
.hf-ve-field::placeholder { color: var(--ve-muted); }
.hf-ve-mono { font-family: ui-monospace, SFMono-Regular, Menlo, monospace; font-size: 13px; }

/* Focus, once, for every control here. A ring outside the border rather than a
   border colour alone: the border already carries the resting state, so
   recolouring it is a change a reader can miss. Nothing shifts, because the
   ring is a shadow. :focus-visible, so a pointer click does not light it up. */
.hf-ve-field:focus-visible,
.hf-ve-seg-btn:focus-visible,
.hf-ve-tab:focus-visible,
.hf-ve-btn:focus-visible,
.hf-ve-switch:focus-visible,
.hf-ve-swatch:focus-visible {
  outline: none;
  border-color: var(--ve-on-bg);
  box-shadow: 0 0 0 3px var(--ve-ring);
}
/* A range is a track, and ringing the track rings a pill the width of the
   panel. The thumb is the part that has focus, so the thumb is what says so. */
.hf-ve-range:focus-visible { outline: none; }
.hf-ve-range:focus-visible::-webkit-slider-thumb { box-shadow: 0 0 0 4px var(--ve-ring); }
.hf-ve-range:focus-visible::-moz-range-thumb { box-shadow: 0 0 0 4px var(--ve-ring); }
/* Safari still fires :focus for a click on a button, so the pair is kept. */
.hf-ve-field:focus { outline: none; border-color: var(--ve-on-bg); }

/* The enum branch above sends anything past four options here. No shipped item
   does today (every enum in the registry has two to four), so this is styled to
   the point of not looking foreign and no further — the chevron is one neutral
   grey rather than a per-theme pair, because a data URI cannot read a token. */
.hf-ve-select {
  appearance: none;
  -webkit-appearance: none;
  padding-right: 34px;
  background-image: url("data:image/svg+xml;charset=utf-8,%3Csvg xmlns='http://www.w3.org/2000/svg' width='16' height='16' fill='none' stroke='%2389898f' stroke-width='2' stroke-linecap='round' stroke-linejoin='round'%3E%3Cpath d='m4 6 4 4 4-4'/%3E%3C/svg%3E");
  background-repeat: no-repeat;
  background-position: right 10px center;
  cursor: pointer;
}

.hf-ve-seg {
  display: flex;
  padding: 2px;
  border: 1px solid var(--ve-line);
  border-radius: 8px;
}
.hf-ve-seg-btn {
  flex: 1;
  padding: 4px 8px;
  border-radius: 6px;
  font-size: 12px;
  font-weight: 500;
  color: var(--ve-muted);
  background: transparent;
}
.hf-ve-seg-btn:hover:not([data-on="true"]) { color: var(--ve-fg); background: var(--ve-hover); }
.hf-ve-seg-btn[data-on="true"] { color: var(--ve-on-fg); background: var(--ve-on-bg); }

/* A range, rebuilt. \`accent-color\` alone leaves the platform's hairline track,
   which reads as an unstyled browser part next to everything else here. Each
   engine names its parts differently and shares none of them, so the same
   track and thumb are written twice; a selector either engine cannot parse
   drops the whole rule, which is why they are never grouped. */
.hf-ve-range {
  width: 100%;
  height: 20px;
  appearance: none;
  -webkit-appearance: none;
  border: 0;
  border-radius: 9999px;
  background: transparent;
  cursor: pointer;
}
/* --ve-fill is set per render: painting progress on a native track means a
   two-stop gradient, and only the component knows where the value sits. */
.hf-ve-range::-webkit-slider-runnable-track {
  height: 6px;
  border-radius: 9999px;
  background: linear-gradient(
    to right,
    var(--ve-on-bg) var(--ve-fill, 0%),
    var(--ve-line) var(--ve-fill, 0%)
  );
}
.hf-ve-range::-webkit-slider-thumb {
  -webkit-appearance: none;
  width: 16px;
  height: 16px;
  margin-top: -5px;
  border: 2px solid var(--ve-on-bg);
  border-radius: 9999px;
  background: var(--ve-surface);
  box-shadow: 0 1px 2px rgba(0, 0, 0, 0.14);
}
.hf-ve-range::-moz-range-track { height: 6px; border-radius: 9999px; background: var(--ve-line); }
.hf-ve-range::-moz-range-progress { height: 6px; border-radius: 9999px; background: var(--ve-on-bg); }
.hf-ve-range::-moz-range-thumb {
  width: 16px;
  height: 16px;
  border: 2px solid var(--ve-on-bg);
  border-radius: 9999px;
  background: var(--ve-surface);
  box-shadow: 0 1px 2px rgba(0, 0, 0, 0.14);
}
/* Hover reads on the part being aimed at rather than on the whole strip: a
   track that darkens under the pointer says "click me and the thumb comes
   here", which is what a native range actually does. */
.hf-ve-range:hover::-webkit-slider-thumb { border-color: var(--ve-fg); }
.hf-ve-range:hover::-moz-range-thumb { border-color: var(--ve-fg); }

/* The number control, and the three things it used to leave unsaid.
 *
 * It could not say where the range ends, so a reader dragging \`stroke_width\`
 * had no idea whether 12 was nearly nothing or nearly everything: the ends now
 * carry min and max.
 *
 * It could not say where the author left the knob, which is the one reference
 * point a panel built around deviating from the author's choice needs: a mark
 * on the track is the default, and a double click puts the value back on it.
 *
 * And it printed the value in the label row, a fixed distance from a thumb that
 * moves, so reading a drag meant looking in two places at once. The value rides
 * the thumb instead.
 *
 * Still a real <input type="range">. Every custom slider on the web reimplements
 * keyboard stepping, touch, and the screen-reader contract, and most of them do
 * one of the three badly; none of what is added here needed the element
 * replaced. Nothing moves that a finger is not moving: the value tracks the
 * pointer because it is the pointer's own readout, and the only transition is
 * the colour one every other control here shares. */
.hf-ve-slider {
  display: grid;
  gap: 1px;
}
.hf-ve-ruler {
  position: relative;
  height: 17px;
  font-family: ui-monospace, SFMono-Regular, Menlo, monospace;
  font-size: 11px;
  font-variant-numeric: tabular-nums;
  line-height: 17px;
  color: var(--ve-muted);
}
.hf-ve-bound {
  position: absolute;
  top: 0;
}
.hf-ve-bound[data-end="min"] { left: 0; }
.hf-ve-bound[data-end="max"] { right: 0; }
/* An end steps aside rather than being overprinted by the value arriving on
   top of it. Visibility, not opacity: there is no fade here, the label is
   either the thing being read or it is out of the way. */
.hf-ve-ruler[data-near="min"] .hf-ve-bound[data-end="min"],
.hf-ve-ruler[data-near="max"] .hf-ve-bound[data-end="max"] {
  visibility: hidden;
}
/* translateX is centring, not motion: the readout is as wide as its own digits
   and has to hang half of that either side of the thumb. */
.hf-ve-readout {
  position: absolute;
  top: 0;
  left: calc(var(--ve-fill, 0%) + var(--ve-fill-nudge, 0px));
  transform: translateX(-50%);
  color: var(--ve-fg);
  font-weight: 600;
  white-space: nowrap;
}
.hf-ve-track {
  position: relative;
  display: block;
}
.hf-ve-range { display: block; }
.hf-ve-default {
  position: absolute;
  top: 5px;
  left: calc(var(--ve-default, 50%) + var(--ve-default-nudge, 0px));
  width: 2px;
  height: 10px;
  margin-left: -1px;
  border-radius: 1px;
  background: var(--ve-muted);
  pointer-events: none;
}

/* A switch, for the boolean type. It used to fall through to the text input at
   the end of control(), which asked the reader to type the word "true". */
.hf-ve-switch {
  display: inline-flex;
  align-items: center;
  width: 40px;
  height: 24px;
  padding: 2px;
  border: 1px solid var(--ve-line);
  border-radius: 9999px;
  background: var(--ve-sunken);
  cursor: pointer;
}
.hf-ve-switch[data-on="true"] { border-color: var(--ve-on-bg); background: var(--ve-on-bg); }
.hf-ve-switch-dot {
  width: 18px;
  height: 18px;
  border-radius: 9999px;
  background: var(--ve-surface);
  box-shadow: 0 1px 2px rgba(0, 0, 0, 0.18);
}
.hf-ve-switch[data-on="true"] .hf-ve-switch-dot {
  background: var(--ve-on-fg);
  transform: translateX(16px);
}

/* The SVG import control: the same text field, with a way to fill it.
 *
 * The whole block is the drop target, not just the field, so a file let go over
 * the button lands too. It says so by taking the same border colour a focused
 * field takes, which is the one feedback channel this panel has left.
 *
 * A bare <input type="file"> is unlabelled, unstyleable and reads as "No file
 * chosen" next to controls that carry their own value, so the real input is
 * taken out of the layout and the tab order and a button in front of it is what
 * a reader sees and what a keyboard reaches. Hidden with size and opacity
 * rather than display:none, because an input that is not rendered at all is one
 * some browsers decline to open a picker for. */
.hf-ve-drop {
  display: grid;
  gap: 8px;
}
.hf-ve-drop[data-over="true"] .hf-ve-dropzone {
  border-color: var(--ve-on-bg);
  border-style: solid;
}

/* The import is the action almost everyone wants: a reader arrives with a
   shape, not with path data. A dashed target reads as "put a file here" on
   sight, where a button beneath a field of coordinates read as an afterthought
   to the coordinates. */
.hf-ve-dropzone {
  display: grid;
  justify-items: center;
  gap: 6px;
  padding: 18px 12px;
  border: 1px dashed var(--ve-line);
  border-radius: 10px;
  background: var(--ve-surface);
  text-align: center;
}
.hf-ve-dropzone .hf-ve-btn {
  padding: 7px 16px;
  font-size: 13px;
  color: var(--ve-fg);
  border-color: var(--ve-line);
  background: var(--ve-bg);
}
.hf-ve-dropzone .hf-ve-btn:hover:not(:disabled) { background: var(--ve-hover); }

/* Path data stays reachable, but a reader has to ask for it. A native details
   element rather than our own toggle, so it opens with the keyboard and is
   announced as expandable without any wiring. */
.hf-ve-advanced > summary {
  font-size: 12px;
  color: var(--ve-muted);
  cursor: pointer;
  list-style: none;
  padding: 2px 0;
}
.hf-ve-advanced > summary::-webkit-details-marker { display: none; }
.hf-ve-advanced > summary::before { content: "▸ "; }
.hf-ve-advanced[open] > summary::before { content: "▾ "; }
.hf-ve-advanced > summary:hover { color: var(--ve-fg); }
.hf-ve-advanced .hf-ve-field { margin-top: 6px; }
.hf-ve-file {
  position: absolute;
  width: 1px;
  height: 1px;
  opacity: 0;
  pointer-events: none;
}
.hf-ve-note {
  margin: 0;
  min-width: 0;
  font-size: 12px;
  line-height: 1.4;
  color: var(--ve-muted);
}
.hf-ve-note[data-tone="error"] { color: var(--ve-danger); }
.hf-ve-note[data-tone="ok"] { color: var(--ve-fg); }

.hf-ve-swatch {
  width: 40px;
  height: 32px;
  flex-shrink: 0;
  padding: 2px;
  border: 1px solid var(--ve-line);
  border-radius: 8px;
  background: var(--ve-surface);
  cursor: pointer;
}

/* Nothing here moves.
 *
 * A press-down scale on every button and field, a scale-in on the tab panes, a
 * springing switch knob and a growing slider thumb were all flourish: the
 * control had already told you what it did by changing colour, and the motion
 * was a second, slower answer to a question already settled. What is left is
 * one colour transition, short enough to read as immediate and long enough not
 * to flicker. A control here may change colour; it does not move.
 *
 * Which is also why there is no prefers-reduced-motion block any more. There is
 * no motion left to reduce. */
.hf-ve-tint {
  transition:
    background-color 100ms ease,
    border-color 100ms ease,
    color 100ms ease;
}

.hf-ve-head-title { margin: 8px 0 28px; }
.hf-ve-head-title h1 { margin: 0; font-size: 44px; line-height: 1.1; font-weight: 700; letter-spacing: -0.02em; color: var(--ve-fg); }
.hf-ve-head-title p { margin: 12px 0 0; font-size: 18px; line-height: 1.5; color: var(--ve-muted); max-width: 70ch; }
@media (max-width: 640px) { .hf-ve-head-title h1 { font-size: 32px; } }
/* Item page anatomy: bar, stage beside Tune, tabs, tab body. */
.hf-ve-bar {
  display: flex;
  flex-wrap: wrap;
  align-items: center;
  justify-content: space-between;
  gap: 12px 20px;
  margin-bottom: 16px;
}
.hf-ve-meta {
  display: flex;
  flex-wrap: wrap;
  align-items: baseline;
  gap: 6px 18px;
  font-size: 14px;
  color: var(--ve-muted);
}
.hf-ve-meta b { color: var(--ve-fg); font-weight: 600; }
.hf-ve-badge {
  padding: 2px 10px;
  border-radius: 9999px;
  font-size: 12px;
  background: var(--ve-hover);
}
.hf-ve-actions { display: flex; flex-wrap: wrap; gap: 8px; }
.hf-ve-action {
  display: inline-grid;
  align-items: center;
  justify-items: center;
  padding: 8px 14px;
  border-radius: 10px;
  font-size: 14px;
  font-weight: 500;
  color: var(--ve-fg);
  background: var(--ve-hover);
  text-decoration: none;
  border: 0;
  cursor: pointer;
}
.hf-ve-action-label { grid-area: 1 / 1; }
.hf-ve-action-label[data-shown="false"] { visibility: hidden; }
.hf-ve-action:hover:not(:disabled) { background: var(--ve-line); }
.hf-ve-action:disabled { opacity: 0.4; cursor: default; }
.hf-ve-tune-foot .hf-ve-action { justify-content: center; white-space: nowrap; }
.hf-ve-action[data-primary="true"] { color: var(--ve-on-fg); background: var(--ve-on-bg); }
.hf-ve-action[data-primary="true"]:hover:not(:disabled) { background: var(--ve-on-bg); opacity: 0.88; }
.hf-ve-main { display: grid; gap: 16px; grid-template-columns: minmax(0, 1fr); }
@media (min-width: 1024px) {
  .hf-ve-main[data-tune="true"] { grid-template-columns: minmax(0, 1fr) 340px; }
}
.hf-ve-stage {
  overflow: hidden;
  border: 1px solid var(--ve-line);
  border-radius: 14px;
  background: var(--ve-surface);
}
.hf-ve-stage .hf-ve-preview { border: 0; border-radius: 0; }
.hf-ve-caption { padding: 10px 16px; font-size: 13px; color: var(--ve-muted); }
.hf-ve-caption span + span { margin-left: 16px; }
.hf-ve-tune {
  position: relative;
  min-height: 320px;
  border: 1px solid var(--ve-line);
  border-radius: 14px;
  background: var(--ve-surface);
}
.hf-ve-tune-inner { display: flex; flex-direction: column; max-height: 520px; }
@media (min-width: 1024px) {
  .hf-ve-tune-inner { position: absolute; inset: 0; max-height: none; }
}
.hf-ve-tune-head {
  display: flex;
  align-items: baseline;
  gap: 8px;
  padding: 14px 16px;
  border-bottom: 1px solid var(--ve-line);
  font-weight: 600;
}
.hf-ve-tune-head small { font-weight: 400; font-size: 13px; color: var(--ve-muted); }
.hf-ve-tune-list-wrap { position: relative; flex: 1; min-height: 0; display: flex; }
.hf-ve-tune-list {
  flex: 1;
  min-height: 0;
  overflow: auto;
  overscroll-behavior: contain;
  display: grid;
  gap: 16px;
  padding: 16px;
  align-content: start;
  mask-image: linear-gradient(to bottom, transparent 0, #000 12px, #000 calc(100% - 12px), transparent 100%);
}
.hf-ve-tune-more {
  position: absolute;
  left: 50%;
  bottom: 6px;
  transform: translateX(-50%);
  display: flex;
  align-items: center;
  justify-content: center;
  width: 24px;
  height: 24px;
  border-radius: 9999px;
  background: var(--ve-hover);
  color: var(--ve-muted);
  pointer-events: none;
  animation: hf-ve-tune-more-pulse 1.6s ease-in-out infinite;
}
@keyframes hf-ve-tune-more-pulse {
  0%, 100% { opacity: 1; transform: translateX(-50%) scale(1); }
  50% { opacity: 0.55; transform: translateX(-50%) scale(1.15); }
}
@media (prefers-reduced-motion: reduce) {
  .hf-ve-tune-more { animation: none; }
}
.hf-ve-tune-foot {
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(120px, 1fr));
  gap: 8px;
  padding: 16px;
  border-top: 1px solid var(--ve-line);
}
.hf-ve-tabs-row { margin: 20px 0 0 16px; }
.hf-ve-tabs-row .hf-ve-tab { padding: 6px 16px; font-size: 14px; }
.hf-ve-tabs-row .hf-ve-tab small { margin-left: 6px; font-weight: 400; opacity: 0.7; }
.hf-ve-body { padding: 2rem 0 0 16px; }
.hf-ve-install { margin: 0 0 28px; }
.hf-ve-install-title { margin: 0 0 12px; font-size: 24px; line-height: 1.3; font-weight: 600; letter-spacing: -0.01em; color: var(--ve-fg); }
.hf-ve-about h3 { margin: 0 0 8px; font-size: 16px; font-weight: 600; }
.hf-ve-about p { margin: 0 0 12px; line-height: 1.6; max-width: 72ch; }
.hf-ve-about .hf-ve-attr { font-size: 14px; color: var(--ve-muted); }
.hf-ve-about .hf-ve-attr a { color: var(--ve-fg); text-decoration: underline; }
.hf-ve-body-pane[hidden] { display: none; }
.hf-ve-slots > [data-slot] { display: none; }
.hf-ve-slots[data-tab="code"] > [data-slot="code"],
.hf-ve-slots[data-tab="docs"] > [data-slot="docs"] { display: block; }
.hf-ve-body-pane .code-block pre,
.hf-ve-slots [data-slot="code"] pre { max-height: 560px; overflow: auto; }
@media (max-width: 640px) {
  .hf-ve-actions { width: 100%; }
  .hf-ve-action { flex: 1 1 calc(50% - 8px); justify-content: center; }
}

`;
  const isSvgPathData = value => typeof value === "string" && (/^\s*[Mm]\s*-?[\d.]/).test(value);
  const parsePathData = d => {
    const source = String(d);
    const arity = {
      M: 2,
      L: 2,
      H: 1,
      V: 1,
      C: 6,
      S: 4,
      Q: 4,
      T: 2,
      A: 7,
      Z: 0
    };
    const commands = [];
    let at = 0;
    let code = "";
    const separator = () => {
      while (at < source.length && (/[\s,]/).test(source[at])) at += 1;
    };
    const digits = () => {
      while (at < source.length && source[at] >= "0" && source[at] <= "9") at += 1;
    };
    const number = () => {
      separator();
      const start = at;
      if (source[at] === "+" || source[at] === "-") at += 1;
      digits();
      if (source[at] === ".") {
        at += 1;
        digits();
      }
      if (source[at] === "e" || source[at] === "E") {
        at += 1;
        if (source[at] === "+" || source[at] === "-") at += 1;
        digits();
      }
      const text = source.slice(start, at);
      const value = Number(text);
      if (text === "" || !Number.isFinite(value)) {
        throw new Error(`expected a number at character ${start + 1}`);
      }
      return value;
    };
    const flag = () => {
      separator();
      const character = source[at];
      if (character !== "0" && character !== "1") {
        throw new Error(`expected an arc flag at character ${at + 1}`);
      }
      at += 1;
      return Number(character);
    };
    separator();
    while (at < source.length) {
      const character = source[at];
      if ((/[a-zA-Z]/).test(character)) {
        if (arity[character.toUpperCase()] === undefined) {
          throw new Error(`unknown command "${character}"`);
        }
        code = character;
        at += 1;
      } else if (code === "") {
        throw new Error("path data must open with a command");
      } else if (code === "M" || code === "m") {
        code = code === "M" ? "L" : "l";
      } else if (code === "Z" || code === "z") {
        throw new Error(`expected a command at character ${at + 1}`);
      }
      const letter = code.toUpperCase();
      const args = [];
      if (letter === "A") {
        args.push(number(), number(), number(), flag(), flag(), number(), number());
      } else {
        for (let taken = 0; taken < arity[letter]; taken += 1) args.push(number());
      }
      commands.push({
        code,
        args
      });
      separator();
    }
    if (commands.length === 0) throw new Error("path data is empty");
    return commands;
  };
  const normalisePathData = commands => {
    const out = [];
    let x = 0;
    let y = 0;
    let startX = 0;
    let startY = 0;
    let cubicControl = null;
    let quadraticControl = null;
    for (const {code, args} of commands) {
      const letter = code.toUpperCase();
      const relative = code !== letter;
      const dx = relative ? x : 0;
      const dy = relative ? y : 0;
      const pairs = values => {
        const mapped = [];
        for (let index = 0; index + 1 < values.length; index += 2) {
          mapped.push(values[index] + dx, values[index + 1] + dy);
        }
        return mapped;
      };
      let nextCubic = null;
      let nextQuadratic = null;
      if (letter === "M") {
        const [px, py] = pairs(args);
        out.push({
          code: "M",
          args: [px, py]
        });
        x = px;
        y = py;
        startX = px;
        startY = py;
      } else if (letter === "L") {
        const [px, py] = pairs(args);
        out.push({
          code: "L",
          args: [px, py]
        });
        x = px;
        y = py;
      } else if (letter === "H") {
        x = args[0] + dx;
        out.push({
          code: "L",
          args: [x, y]
        });
      } else if (letter === "V") {
        y = args[0] + dy;
        out.push({
          code: "L",
          args: [x, y]
        });
      } else if (letter === "C") {
        const points = pairs(args);
        out.push({
          code: "C",
          args: points
        });
        nextCubic = [points[2], points[3]];
        x = points[4];
        y = points[5];
      } else if (letter === "S") {
        const points = pairs(args);
        const first = cubicControl ? [2 * x - cubicControl[0], 2 * y - cubicControl[1]] : [x, y];
        out.push({
          code: "C",
          args: [...first, ...points]
        });
        nextCubic = [points[0], points[1]];
        x = points[2];
        y = points[3];
      } else if (letter === "Q") {
        const points = pairs(args);
        out.push({
          code: "Q",
          args: points
        });
        nextQuadratic = [points[0], points[1]];
        x = points[2];
        y = points[3];
      } else if (letter === "T") {
        const points = pairs(args);
        const control = quadraticControl ? [2 * x - quadraticControl[0], 2 * y - quadraticControl[1]] : [x, y];
        out.push({
          code: "Q",
          args: [...control, ...points]
        });
        nextQuadratic = control;
        x = points[0];
        y = points[1];
      } else if (letter === "A") {
        const endX = args[5] + dx;
        const endY = args[6] + dy;
        out.push(...arcToCubics(x, y, args[0], args[1], args[2], args[3], args[4], endX, endY));
        x = endX;
        y = endY;
      } else if (letter === "Z") {
        out.push({
          code: "Z",
          args: []
        });
        x = startX;
        y = startY;
      }
      cubicControl = nextCubic;
      quadraticControl = nextQuadratic;
    }
    return out;
  };
  const arcToCubics = (x1, y1, rx, ry, rotation, largeArc, sweep, x2, y2) => {
    if (x1 === x2 && y1 === y2) return [];
    let radiusX = Math.abs(rx);
    let radiusY = Math.abs(ry);
    if (radiusX === 0 || radiusY === 0) return [{
      code: "L",
      args: [x2, y2]
    }];
    const phi = rotation * Math.PI / 180;
    const cosPhi = Math.cos(phi);
    const sinPhi = Math.sin(phi);
    const midX = (x1 - x2) / 2;
    const midY = (y1 - y2) / 2;
    const primeX = cosPhi * midX + sinPhi * midY;
    const primeY = -sinPhi * midX + cosPhi * midY;
    const oversize = primeX * primeX / (radiusX * radiusX) + primeY * primeY / (radiusY * radiusY);
    if (oversize > 1) {
      const grow = Math.sqrt(oversize);
      radiusX *= grow;
      radiusY *= grow;
    }
    const denominator = radiusX * radiusX * primeY * primeY + radiusY * radiusY * primeX * primeX;
    const numerator = radiusX * radiusX * radiusY * radiusY - radiusX * radiusX * primeY * primeY - radiusY * radiusY * primeX * primeX;
    const factor = (largeArc === sweep ? -1 : 1) * Math.sqrt(Math.max(0, numerator) / denominator);
    const centrePrimeX = factor * radiusX * primeY / radiusY;
    const centrePrimeY = -factor * radiusY * primeX / radiusX;
    const centreX = cosPhi * centrePrimeX - sinPhi * centrePrimeY + (x1 + x2) / 2;
    const centreY = sinPhi * centrePrimeX + cosPhi * centrePrimeY + (y1 + y2) / 2;
    const angle = (ux, uy, vx, vy) => {
      const length = Math.hypot(ux, uy) * Math.hypot(vx, vy);
      const cosine = length === 0 ? 1 : Math.min(1, Math.max(-1, (ux * vx + uy * vy) / length));
      return (ux * vy - uy * vx < 0 ? -1 : 1) * Math.acos(cosine);
    };
    const fromX = (primeX - centrePrimeX) / radiusX;
    const fromY = (primeY - centrePrimeY) / radiusY;
    const toX = (-primeX - centrePrimeX) / radiusX;
    const toY = (-primeY - centrePrimeY) / radiusY;
    const start = angle(1, 0, fromX, fromY);
    let sweptAngle = angle(fromX, fromY, toX, toY);
    if (!sweep && sweptAngle > 0) sweptAngle -= 2 * Math.PI;
    if (sweep && sweptAngle < 0) sweptAngle += 2 * Math.PI;
    const steps = Math.max(1, Math.ceil(Math.abs(sweptAngle) / (Math.PI / 2)));
    const step = sweptAngle / steps;
    const handle = 4 / 3 * Math.tan(step / 4);
    const at = t => [centreX + radiusX * Math.cos(t) * cosPhi - radiusY * Math.sin(t) * sinPhi, centreY + radiusX * Math.cos(t) * sinPhi + radiusY * Math.sin(t) * cosPhi];
    const slope = t => [-radiusX * Math.sin(t) * cosPhi - radiusY * Math.cos(t) * sinPhi, -radiusX * Math.sin(t) * sinPhi + radiusY * Math.cos(t) * cosPhi];
    const out = [];
    for (let index = 0; index < steps; index += 1) {
      const from = start + index * step;
      const to = from + step;
      const [ax, ay] = at(from);
      const [bx, by] = at(to);
      const [aSlopeX, aSlopeY] = slope(from);
      const [bSlopeX, bSlopeY] = slope(to);
      out.push({
        code: "C",
        args: [ax + handle * aSlopeX, ay + handle * aSlopeY, bx - handle * bSlopeX, by - handle * bSlopeY, bx, by]
      });
    }
    const last = out[out.length - 1];
    last.args[4] = x2;
    last.args[5] = y2;
    return out;
  };
  const transformPathData = (segments, matrix) => segments.map(({code, args}) => {
    const moved = [];
    for (let index = 0; index + 1 < args.length; index += 2) {
      const x = args[index];
      const y = args[index + 1];
      moved.push(matrix.a * x + matrix.c * y + matrix.e, matrix.b * x + matrix.d * y + matrix.f);
    }
    return {
      code,
      args: moved
    };
  });
  const fitMatrix = (source, target) => {
    const chosen = Math.min(target.width / source.width, target.height / source.height);
    const scale = Number.isFinite(chosen) && chosen > 0 ? chosen : 1;
    return {
      a: scale,
      b: 0,
      c: 0,
      d: scale,
      e: target.x + target.width / 2 - (source.x + source.width / 2) * scale,
      f: target.y + target.height / 2 - (source.y + source.height / 2) * scale
    };
  };
  const printPathData = segments => segments.map(({code, args}) => {
    if (args.length === 0) return code;
    const numbers = args.map(value => {
      const rounded = Math.round(value * 100) / 100;
      return String(Object.is(rounded, -0) ? 0 : rounded);
    });
    return `${code} ${numbers.join(" ")}`;
  }).join(" ");
  const shapePathData = (tag, attrs) => {
    const number = (name, fallback = 0) => {
      const value = parseFloat(attrs[name]);
      return Number.isFinite(value) ? value : fallback;
    };
    if (tag === "path") {
      const d = typeof attrs.d === "string" ? attrs.d.trim() : "";
      return d === "" ? null : d;
    }
    if (tag === "rect") {
      const width = number("width");
      const height = number("height");
      if (!(width > 0) || !(height > 0)) return null;
      const x = number("x");
      const y = number("y");
      const declaredX = parseFloat(attrs.rx);
      const declaredY = parseFloat(attrs.ry);
      const rawX = Number.isFinite(declaredX) ? declaredX : declaredY;
      const rawY = Number.isFinite(declaredY) ? declaredY : declaredX;
      const rx = Math.min(Math.max(Number.isFinite(rawX) ? rawX : 0, 0), width / 2);
      const ry = Math.min(Math.max(Number.isFinite(rawY) ? rawY : 0, 0), height / 2);
      if (rx === 0 || ry === 0) {
        return `M ${x} ${y} H ${x + width} V ${y + height} H ${x} Z`;
      }
      return [`M ${x + rx} ${y}`, `H ${x + width - rx}`, `A ${rx} ${ry} 0 0 1 ${x + width} ${y + ry}`, `V ${y + height - ry}`, `A ${rx} ${ry} 0 0 1 ${x + width - rx} ${y + height}`, `H ${x + rx}`, `A ${rx} ${ry} 0 0 1 ${x} ${y + height - ry}`, `V ${y + ry}`, `A ${rx} ${ry} 0 0 1 ${x + rx} ${y}`, "Z"].join(" ");
    }
    if (tag === "circle" || tag === "ellipse") {
      const rx = tag === "circle" ? number("r") : number("rx");
      const ry = tag === "circle" ? number("r") : number("ry");
      if (!(rx > 0) || !(ry > 0)) return null;
      const cx = number("cx");
      const cy = number("cy");
      return [`M ${cx - rx} ${cy}`, `A ${rx} ${ry} 0 1 0 ${cx + rx} ${cy}`, `A ${rx} ${ry} 0 1 0 ${cx - rx} ${cy}`, "Z"].join(" ");
    }
    if (tag === "line") {
      const x1 = number("x1");
      const y1 = number("y1");
      const x2 = number("x2");
      const y2 = number("y2");
      if (x1 === x2 && y1 === y2) return null;
      return `M ${x1} ${y1} L ${x2} ${y2}`;
    }
    if (tag === "polyline" || tag === "polygon") {
      const values = String(attrs.points ?? "").trim().split(/[\s,]+/).map(Number).filter(value => Number.isFinite(value));
      if (values.length < 4) return null;
      const steps = [`M ${values[0]} ${values[1]}`];
      for (let index = 2; index + 1 < values.length; index += 2) {
        steps.push(`L ${values[index]} ${values[index + 1]}`);
      }
      if (tag === "polygon") steps.push("Z");
      return steps.join(" ");
    }
    return null;
  };
  const svgToPathData = (svgText, targetPathData, doc = document) => {
    const NS = "http://www.w3.org/2000/svg";
    const parsed = new DOMParser().parseFromString(String(svgText), "image/svg+xml");
    if (parsed.getElementsByTagName("parsererror").length > 0 || !parsed.documentElement || parsed.documentElement.localName !== "svg") {
      throw new Error("That file is not an SVG, or its markup is malformed.");
    }
    const host = doc.createElement("div");
    host.setAttribute("aria-hidden", "true");
    host.style.cssText = "position:fixed;left:-99999px;top:0;width:600px;height:600px;overflow:hidden;";
    const svg = doc.importNode(parsed.documentElement, true);
    host.appendChild(svg);
    doc.body.appendChild(host);
    try {
      const reference = doc.createElementNS(NS, "g");
      svg.appendChild(reference);
      const rootMatrix = reference.getScreenCTM();
      const defining = ["defs", "clipPath", "mask", "symbol", "marker", "pattern"];
      const isDefinition = element => {
        for (let node = element.parentNode; node && node !== svg; node = node.parentNode) {
          if (defining.includes(node.localName)) return true;
        }
        return false;
      };
      const shapes = [...svg.querySelectorAll("path,rect,circle,ellipse,line,polyline,polygon")];
      const segments = [];
      let shapesUsed = 0;
      let firstProblem = null;
      for (const element of shapes) {
        if (isDefinition(element)) continue;
        if (doc.defaultView.getComputedStyle(element).display === "none") continue;
        const attrs = {};
        for (const attribute of element.attributes) attrs[attribute.localName] = attribute.value;
        const d = shapePathData(element.localName, attrs);
        if (d === null) continue;
        let own;
        try {
          own = normalisePathData(parsePathData(d));
        } catch (error) {
          firstProblem = firstProblem ?? error.message;
          continue;
        }
        const matrix = element.getScreenCTM();
        segments.push(...rootMatrix && matrix ? transformPathData(own, rootMatrix.inverse().multiply(matrix)) : own);
        shapesUsed += 1;
      }
      if (segments.length === 0) {
        if (firstProblem) throw new Error(`This SVG has unreadable path data: ${firstProblem}.`);
        const untraceable = ["text", "image", "use"].find(tag => svg.getElementsByTagName(tag).length > 0);
        throw new Error(untraceable ? `This SVG draws with <${untraceable}>, which has no outline to trace. Convert it to paths and try again.` : "This SVG has no shapes to import.");
      }
      const probe = doc.createElementNS(NS, "path");
      svg.appendChild(probe);
      probe.setAttribute("d", printPathData(segments));
      const source = probe.getBBox();
      if (!(source.width > 0) || !(source.height > 0)) {
        if (!(source.width > 0) && !(source.height > 0)) {
          throw new Error("This SVG's shapes have no size.");
        }
      }
      probe.setAttribute("d", String(targetPathData));
      const target = probe.getBBox();
      return {
        d: printPathData(transformPathData(segments, fitMatrix(source, target))),
        shapes: shapesUsed
      };
    } finally {
      host.remove();
    }
  };
  const granularity = value => {
    const decimals = String(value).split(".")[1];
    return decimals ? Number(`1e-${decimals.length}`) : 1;
  };
  const readout = (variable, value) => {
    if (variable.type === "number") return "";
    if (variable.type === "color") return String(value);
    if (variable.type === "enum") {
      const hit = (variable.options ?? []).find(o => o.value === value);
      return hit ? hit.label ?? hit.value : String(value);
    }
    return "";
  };
  const control = (variable, value, onChange, note, onNote, onTyping) => {
    const options = variable.options ?? [];
    if (variable.type === "enum" && options.length > 0 && options.length <= 4) {
      return <div className="hf-ve-seg">
          {options.map(o => <button key={o.value} type="button" data-on={value === o.value} aria-pressed={value === o.value} onClick={() => onChange(o.value)} className="hf-ve-seg-btn hf-ve-tint">
              {o.label ?? o.value}
            </button>)}
        </div>;
    }
    if (variable.type === "enum") {
      return <select className="hf-ve-field hf-ve-select hf-ve-tint" value={value} aria-label={variable.label ?? variable.id} onChange={e => onChange(e.target.value)}>
          {options.map(o => <option key={o.value} value={o.value}>
              {o.label ?? o.value}
            </option>)}
        </select>;
    }
    if (variable.type === "number") {
      const min = Number(variable.min);
      const max = Number(variable.max);
      const unit = variable.unit ?? "";
      const declaredStep = Number(variable.step);
      const step = declaredStep > 0 ? declaredStep : 1;
      const label = variable.label ?? variable.id;
      if (!(Number.isFinite(min) && Number.isFinite(max) && max > min)) {
        return <input type="number" className="hf-ve-field hf-ve-mono hf-ve-tint" value={value} min={Number.isFinite(min) ? min : undefined} max={Number.isFinite(max) ? max : undefined} step={declaredStep > 0 ? declaredStep : granularity(variable.default)} aria-label={label} onChange={e => {
          const next = Number(e.target.value);
          if (e.target.value !== "" && Number.isFinite(next)) onChange(next);
        }} />;
      }
      const at = n => Math.min(1, Math.max(0, (Number(n) - min) / (max - min)));
      const now = at(value);
      const authored = at(variable.default);
      const place = fraction => ({
        offset: `${fraction * 100}%`,
        nudge: `${(0.5 - fraction) * 16}px`
      });
      const value_ = place(now);
      const default_ = place(authored);
      const grain = event => {
        event.currentTarget.step = event.shiftKey ? step / 10 : step;
      };
      return <div className="hf-ve-slider" style={{
        "--ve-fill": value_.offset,
        "--ve-fill-nudge": value_.nudge,
        "--ve-default": default_.offset,
        "--ve-default-nudge": default_.nudge
      }}>
          {}
          <div className="hf-ve-ruler" data-near={now < 0.14 ? "min" : now > 0.86 ? "max" : ""} aria-hidden="true">
            <span className="hf-ve-bound" data-end="min">
              {min}
            </span>
            <span className="hf-ve-bound" data-end="max">
              {max}
            </span>
            <span className="hf-ve-readout">
              {value}
              {unit}
            </span>
          </div>
          <span className="hf-ve-track">
            <input type="range" className="hf-ve-range" min={min} max={max} step={step} value={value} aria-label={label} aria-valuetext={`${value}${unit}`} onChange={e => onChange(Number(e.target.value))} onPointerDown={grain} onKeyDown={grain} onDoubleClick={() => onChange(variable.default)} />
            {}
            {Math.abs(now - authored) > 0.04 && <span className="hf-ve-default" aria-hidden="true" />}
          </span>
        </div>;
    }
    if (variable.type === "boolean") {
      const on = value === true || value === "true";
      return <button type="button" role="switch" aria-checked={on} aria-label={variable.label ?? variable.id} data-on={on} onClick={() => onChange(!on)} className="hf-ve-switch">
          <span className="hf-ve-switch-dot" />
        </button>;
    }
    if (variable.type === "color") {
      return <div className="flex items-center gap-2">
          <input type="color" className="hf-ve-swatch hf-ve-tint" value={value} aria-label={variable.label ?? variable.id} onChange={e => onChange(e.target.value)} />
          <input type="text" className="hf-ve-field hf-ve-mono hf-ve-tint" value={value} onChange={e => onChange(e.target.value)} onFocus={() => onTyping(variable.id)} onBlur={() => onTyping(null)} onKeyDown={e => {
        if (e.key === "Enter") e.currentTarget.blur();
      }} />
        </div>;
    }
    if (isSvgPathData(variable.default)) {
      const fileId = `hf-ve-file-${variable.id}`;
      const noteId = `hf-ve-note-${variable.id}`;
      const receive = file => {
        if (!file) return;
        file.text().then(text => {
          const {d, shapes} = svgToPathData(text, variable.default);
          onChange(d);
          onNote({
            tone: "ok",
            message: `${file.name}: ${shapes} shape${shapes === 1 ? "" : "s"} scaled to fit.`
          });
        }).catch(error => onNote({
          tone: "error",
          message: error.message
        }));
      };
      return <div className="hf-ve-drop" onDragOver={event => {
        event.preventDefault();
        event.currentTarget.dataset.over = "true";
      }} onDragLeave={event => {
        event.currentTarget.dataset.over = "false";
      }} onDrop={event => {
        event.preventDefault();
        event.currentTarget.dataset.over = "false";
        receive(event.dataTransfer.files[0]);
      }}>
          {}
          <div className="hf-ve-dropzone">
            <button type="button" className="hf-ve-btn hf-ve-tint" onClick={() => document.getElementById(fileId).click()}>
              Import SVG
            </button>
            <input id={fileId} type="file" accept=".svg,image/svg+xml" className="hf-ve-file" tabIndex={-1} aria-hidden="true" onChange={event => {
        receive(event.target.files[0]);
        event.target.value = "";
      }} />
            {}
            <p id={noteId} role="status" className="hf-ve-note" data-tone={note ? note.tone : ""}>
              {note ? note.message : "Or drop one here. Scaled to fit and centred."}
            </p>
          </div>
          <details className="hf-ve-advanced">
            <summary>Path data</summary>
            <input type="text" className="hf-ve-field hf-ve-mono hf-ve-tint" value={value} aria-label={variable.label ?? variable.id} onChange={e => onChange(e.target.value)} onFocus={() => onTyping(variable.id)} onBlur={() => onTyping(null)} onKeyDown={e => {
        if (e.key === "Enter") e.currentTarget.blur();
      }} />
          </details>
        </div>;
    }
    return <input type="text" className="hf-ve-field hf-ve-tint" value={value} aria-label={variable.label ?? variable.id} onChange={e => onChange(e.target.value)} onFocus={() => onTyping(variable.id)} onBlur={() => onTyping(null)} onKeyDown={e => {
      if (e.key === "Enter") e.currentTarget.blur();
    }} />;
  };
  const variablesKey = JSON.stringify(variables);
  const defaults = useMemo(() => {
    const built = {};
    for (const v of variables) if (v.default !== undefined) built[v.id] = v.default;
    return built;
  }, [variablesKey]);
  const urlKey = `vars-${compositionId}`;
  const readFromUrl = () => {
    if (typeof window === "undefined") return {};
    try {
      const raw = new URLSearchParams(window.location.search).get(urlKey);
      if (!raw) return {};
      const parsed = JSON.parse(raw);
      if (!parsed || typeof parsed !== "object" || Array.isArray(parsed)) return {};
      const declared = new Set(variables.map(v => v.id));
      return Object.fromEntries(Object.entries(parsed).filter(([id]) => declared.has(id)));
    } catch {
      return {};
    }
  };
  const [values, setValues] = useState(() => ({
    ...defaults,
    ...readFromUrl()
  }));
  useEffect(() => {
    const fromUrl = readFromUrl();
    if (Object.keys(fromUrl).length > 0) setValues(current => ({
      ...current,
      ...fromUrl
    }));
  }, []);
  useEffect(() => {
    if (typeof window === "undefined") return;
    const changed = Object.fromEntries(Object.entries(values).filter(([id, value]) => JSON.stringify(value) !== JSON.stringify(defaults[id])));
    const url = new URL(window.location.href);
    if (Object.keys(changed).length === 0) url.searchParams.delete(urlKey); else url.searchParams.set(urlKey, JSON.stringify(changed));
    const next = url.toString();
    if (next !== window.location.href) {
      window.history.replaceState(null, "", next);
      window.dispatchEvent(new CustomEvent("hf-vars-changed"));
    }
  }, [values, defaults, urlKey]);
  const [notes, setNotes] = useState({});
  const [typing, setTyping] = useState(null);
  const posted = useRef(null);
  const frame = useRef(null);
  const bootstrap = ["<!doctype html><html><head><meta charset='utf-8'>", "<style>html,body{margin:0;height:100%;overflow:hidden;background:transparent}", "hyperframes-player{display:block;width:100%;height:100%}</style>", '<script src="https://cdn.jsdelivr.net/npm/@hyperframes/player@latest/dist/hyperframes-player.global.js"></' + "script>", "</head><body><script>", "(function(){", `  var PAYLOAD = ${JSON.stringify(previewSrc)};`, `  var INITIAL = ${JSON.stringify({
    ...defaults,
    ...readFromUrl()
  })};`, "  var html = null, player = null, poll = null;", "  function withValues(source, values) {", "    var json = JSON.stringify(values);", "    var attr = json.replace(/'/g, '&#39;');", "    var out = source.replace(/\\sdata-variable-values=(?:\"[^\"]*\"|'[^']*')/gi, '');", "    out = out.replace(/(data-composition-src=)/gi, \"data-variable-values='\" + attr + \"' $1\");", "    var tag = '<' + 'script>window.__hfVariables=' + json + ';<' + '/script>';", "    return /<head[^>]*>/i.test(out)", "      ? out.replace(/<head([^>]*)>/i, '<head$1>' + tag)", "      : tag + out;", "  }", "  function arm(resumeAt) {", "    clearInterval(poll);", "    var last = -1, tries = 0, seeked = false;", "    poll = setInterval(function () {", "      if (player.ready) {", "        if (!seeked) { seeked = true; if (resumeAt > 0) player.seek(resumeAt); }", "        player.play();", "      }", "      if (seeked && player.currentTime > 0 && player.currentTime !== last) {", "        clearInterval(poll); return;", "      }", "      last = player.currentTime;", "      if (++tries > 150) clearInterval(poll);", "    }, 100);", "  }", "  function mount(values, resumeAt) {", "    if (html === null) return;", "    player.setAttribute('srcdoc', withValues(html, values));", "    arm(resumeAt || 0);", "  }", "  player = document.createElement('hyperframes-player');", "  player.setAttribute('controls', ''); player.setAttribute('muted', '');", "  document.body.appendChild(player);", "  player.addEventListener('ended', function () { player.seek(0); player.play(); });", "  fetch(PAYLOAD).then(function (r) { return r.json(); }).then(function (d) {", "    html = d.html; mount(INITIAL, 0);", "  }).catch(function (e) {", "    document.body.innerHTML = '<pre style=\"color:#f66;font:12px monospace;padding:12px\">preview unavailable: ' + e + '</pre>';", "  });", "  addEventListener('message', function (event) {", "    var values = event.data && event.data.hfVariables;", "    if (!values) return;", "    mount(values, player.currentTime || 0);", "  });", "})();", "</" + "script></body></html>"].join("");
  useEffect(() => {
    if (typing !== null) return;
    const payload = JSON.stringify(values);
    if (payload === posted.current) return;
    const timer = setTimeout(() => {
      const target = frame.current && frame.current.contentWindow;
      if (!target) return;
      posted.current = payload;
      target.postMessage({
        hfVariables: values
      }, window.location.origin);
    }, 150);
    return () => clearTimeout(timer);
  }, [values, typing]);
  const printed = JSON.stringify(values, null, 2).split("\n").join("\n  ");
  const attributes = [["data-composition-id", `"${compositionId}"`], ["data-composition-src", `"${compositionSrc}"`], ["data-variable-values", `'${printed}'`]];
  const snippetLines = [[[SHIKI.punct, "<"], [SHIKI.tag, "div"]]];
  for (const [name, literal] of attributes) {
    const [head, ...rest] = literal.split("\n");
    snippetLines.push([[SHIKI.attr, `  ${name}`], [SHIKI.equals, "="], [SHIKI.value, head]]);
    for (const line of rest) snippetLines.push([[SHIKI.value, line]]);
  }
  snippetLines.push([[SHIKI.punct, "></"], [SHIKI.tag, "div"], [SHIKI.punct, ">"]]);
  const dirty = variables.some(v => values[v.id] !== defaults[v.id]);
  const hasTune = variables.length > 0;
  const [tab, setTab] = useState("preview");
  const lines = meta.codeLines;
  const TABS = [["preview", "Preview"], ...hasCode ? [["code", "Code", lines ? `${lines} ln` : ""]] : [], ["install", "Snippet"], ["docs", "Docs"]];
  const changedValues = () => {
    const changed = {};
    for (const v of variables) {
      if (JSON.stringify(values[v.id]) !== JSON.stringify(defaults[v.id])) changed[v.id] = values[v.id];
    }
    return changed;
  };
  const renderCommand = (() => {
    const changed = changedValues();
    const vars = Object.keys(changed).length ? ` --variables '${JSON.stringify(changed).replace(/'/g, "'\\''")}'` : "";
    return `# Run from the installed project's root.\nnpx hyperframes render --composition '${compositionSrc}'${vars}`;
  })();
  const agentRequest = (() => {
    const changed = changedValues();
    const base = `Install the HyperFrames catalog item "${compositionId}" (${title || compositionId}) into my project with \`npx hyperframes add ${compositionId}\`, mount it at the point of my composition where it should play, and verify with \`npx hyperframes check\`.`;
    const set = Object.entries(changed).map(([id, value]) => `${id} = ${JSON.stringify(value)}`);
    return set.length ? `${base} Set ${set.join(", ")}; keep the other variables at their defaults.` : `${base} Keep the default variables unless I say otherwise.`;
  })();
  const [copiedKey, setCopiedKey] = useState("");
  const copy = async (key, text) => {
    let ok = false;
    try {
      await navigator.clipboard.writeText(text);
      ok = true;
    } catch {
      const area = document.createElement("textarea");
      area.value = text;
      area.setAttribute("readonly", "");
      area.style.cssText = "position:fixed;opacity:0";
      document.body.appendChild(area);
      area.select();
      ok = document.execCommand("copy");
      area.remove();
    }
    if (!ok) return;
    setCopiedKey(key);
    setTimeout(() => setCopiedKey(current => current === key ? "" : current), 1400);
  };
  const CopyAction = ({id, label, text, primary}) => {
    const shown = copiedKey === id ? "Copied" : label;
    return <button type="button" className="hf-ve-action" data-primary={primary ? "true" : "false"} onClick={() => copy(id, typeof text === "function" ? text() : text)}>
        {[label, "Copied"].map(name => <span key={name} className="hf-ve-action-label" data-shown={String(name === shown)}>
            {name}
          </span>)}
      </button>;
  };
  const wiring = snippetLines.map(tokens => tokens.map(([, text]) => text).join("")).join("\n");
  const mountText = `${wiring}\n`;
  const flagNotice = needsFlag ? <div className="flex aspect-video w-full items-center justify-center text-sm text-zinc-500">
      Needs <code>chrome://flags/#{needsFlag}</code> to render live
    </div> : null;
  const player = <iframe ref={frame} srcDoc={bootstrap} className="hf-ve-preview block aspect-video w-full" title={`${compositionId} preview`} />;
  const recordedRef = useRef(null);
  const [reduced, setReduced] = useState(() => typeof window !== "undefined" && window.matchMedia("(prefers-reduced-motion: reduce)").matches);
  useEffect(() => {
    const query = window.matchMedia("(prefers-reduced-motion: reduce)");
    const onChange = event => setReduced(event.matches);
    query.addEventListener("change", onChange);
    return () => query.removeEventListener("change", onChange);
  }, []);
  useEffect(() => {
    const clip = recordedRef.current;
    if (!reduced || !clip) return;
    clip.pause();
    clip.removeAttribute("src");
    clip.load();
  }, [reduced]);
  const recorded = video ? <video ref={recordedRef} className="block aspect-video w-full object-cover" src={reduced ? undefined : video} poster={poster} autoPlay={!reduced} muted loop={!reduced} playsInline /> : null;
  const [hasAdapter, setHasAdapter] = useState(null);
  const hasWebgpuAdapter = (gpu, timeoutMs) => {
    const probe = new Promise(resolve => resolve(gpu?.requestAdapter())).then(adapter => Boolean(adapter), () => false);
    const timeout = new Promise(resolve => setTimeout(resolve, timeoutMs, false));
    return Promise.race([probe, timeout]);
  };
  useEffect(() => {
    if (webgpu) hasWebgpuAdapter(navigator.gpu, 3000).then(setHasAdapter);
  }, [webgpu]);
  const adapterMissing = webgpu && hasAdapter === false;
  const tunePanel = hasTune && !(webgpu && hasAdapter !== true);
  let webgpuStage = player;
  if (webgpu && hasAdapter === null) webgpuStage = <div className="aspect-video w-full" />;
  if (adapterMissing) webgpuStage = recorded;
  const stageNode = webgpu ? webgpuStage : (recorded ?? flagNotice) ?? player;
  let caption = "Live composition · HyperFrames Player";
  if (adapterMissing) caption = "Recorded preview · live playback needs WebGPU, which this browser does not offer"; else if (!webgpu && (video || needsFlag)) caption = "Recorded preview";
  const slotOf = node => {
    for (let cur = node; React.isValidElement(cur); cur = React.Children.toArray(cur.props.children)[0]) {
      if (cur.props.slot) return cur.props.slot;
    }
    return null;
  };
  const allSlots = React.Children.toArray(children);
  const installSlot = allSlots.find(child => slotOf(child) === "install") ?? null;
  const otherSlots = allSlots.filter(child => child !== installSlot);
  const seconds = meta.duration ? `${meta.duration} s` : null;
  const size = meta.width && meta.height ? `${meta.width}×${meta.height}` : null;
  return <div className="hf-ve my-4">
      <style dangerouslySetInnerHTML={{
    __html: CSS
  }} />

      <div className="not-prose">
        <header className="hf-ve-head-title">
          <h1>{title}</h1>
          {description && <p>{description}</p>}
        </header>
      </div>

      {installSlot && <div className="hf-ve-install">
          <h2 className="hf-ve-install-title">Install</h2>
          {installSlot}
        </div>}

      <div className="not-prose">

        <div className="hf-ve-bar">
          <div className="hf-ve-meta">
            {seconds && <span>
                <b>{seconds}</b> duration
              </span>}
            {size && <b>{size}</b>}
            {hasTune && <span>
                <b>{variables.length}</b> {variables.length === 1 ? "variable" : "variables"}
              </span>}
            {meta.category && <b>{meta.category}</b>}
            {meta.badge && <span className="hf-ve-badge">{meta.badge}</span>}
          </div>
          <div className="hf-ve-actions">
            <CopyAction id="agent" label="Copy agent request" text={agentRequest} primary />
            <CopyAction id="wiring" label="Copy wiring" text={mountText} />
            <CopyAction id="link" label="Copy link" text={() => window.location.href} />
            {rawUrl && <a className="hf-ve-action" href={rawUrl} target="_blank" rel="noopener noreferrer">
                Raw
              </a>}
          </div>
        </div>

        <div className="hf-ve-main" data-tune={tunePanel ? "true" : "false"}>
          <div className="hf-ve-stage">
            {stageNode}
            <div className="hf-ve-caption">
              {(seconds || size) && <span>{[seconds, size && `${size} preview`].filter(Boolean).join(" · ")}</span>}
              <span>{caption}</span>
            </div>
          </div>

          {tunePanel && <aside className="hf-ve-tune" aria-label="Tune">
              <div className="hf-ve-tune-inner">
                <div className="hf-ve-tune-head">
                  Tune <small>{variables.length} {variables.length === 1 ? "variable" : "variables"}</small>
                </div>
                <TuneList variables={variables} values={values} notes={notes} onValues={setValues} onNotes={setNotes} onTyping={setTyping} control={control} readout={readout} />
                <div className="hf-ve-tune-foot">
                  <button type="button" onClick={() => {
    setValues(defaults);
    setNotes({});
  }} disabled={!dirty} className="hf-ve-action">
                    Reset
                  </button>
                  <CopyAction id="json" label="Copy JSON" text={() => JSON.stringify(dirty ? changedValues() : defaults, null, 2)} />
                  <CopyAction id="render" label="Copy render cmd" text={renderCommand} />
                </div>
              </div>
            </aside>}
        </div>

        <div className="hf-ve-tabs hf-ve-tabs-row" role="tablist">
          {TABS.map(([id, label, note]) => <button key={id} type="button" role="tab" data-on={tab === id} aria-selected={tab === id} onClick={() => setTab(id)} className="hf-ve-tab hf-ve-tint">
              {label}
              {note ? <small>{note}</small> : null}
            </button>)}
        </div>
      </div>

      <div className="hf-ve-body">
        {}
        <div className="hf-ve-slots" data-tab={tab}>
          {otherSlots}
        </div>
        <div className="hf-ve-body-pane hf-ve-about not-prose" hidden={tab !== "preview"}>
          <h3>About</h3>
          {about && <p>{about}</p>}
          {attribution && <p className="hf-ve-attr">
              {attribution.author ? <>
                  Created by{" "}
                  {attribution.authorUrl ? <a href={attribution.authorUrl} target="_blank" rel="noopener noreferrer">
                      {attribution.author}
                    </a> : attribution.author}{" "}
                  ·{" "}
                </> : null}
              Registry item{" "}
              <a href={`https://github.com/heygen-com/hyperframes/tree/main/${attribution.path}`} target="_blank" rel="noopener noreferrer">
                heygen-com/hyperframes
              </a>{" "}
              · <code>{attribution.path}</code>
              {attribution.tags.length > 0 ? ` · ${attribution.tags.join(", ")}` : ""}
            </p>}
        </div>
        <div className="hf-ve-body-pane hf-ve-snippet not-prose" hidden={tab !== "install"}>
          {}
          <CodeBlock filename="index.html">
            <pre className="shiki shiki-themes github-light-default dark-plus" style={{
    backgroundColor: "rgb(255, 255, 255)",
    "--shiki-dark-bg": "#0B0C0E",
    color: "rgb(31, 35, 40)",
    "--shiki-dark": "#D4D4D4"
  }}>
              <code>
                {snippetLines.map((tokens, line) => <span key={line} className="line">
                    {tokens.map(([style, text], token) => <span key={token} style={style}>
                        {text}
                      </span>)}
                    {"\n"}
                  </span>)}
              </code>
            </pre>
          </CodeBlock>
        </div>
      </div>
    </div>;
};

<CatalogDetail previewSrc="/public/catalog/components/toggle-flip.json" compositionId="toggle-flip" compositionSrc="compositions/components/toggle-flip.html" title="Toggle Flip" description="An oversized UI toggle switch that flips with real physicality: thumb overshoot, track color crossfade, and a soft press-compress before release. The reference prop of the ui-props family." variables={[{"id":"direction","type":"enum","role":"content","label":"Flip direction","description":"Target end state the flip lands on.","default":"on","options":[{"value":"on","label":"Off → On"},{"value":"off","label":"On → Off"}]},{"id":"label","type":"string","role":"content","label":"Caption","description":"Optional caption under the toggle. Blank hides the line.","default":"Auto-save"},{"id":"size","type":"number","role":"layout","label":"Size","description":"Toggle width as a percent of the host box width.","default":40,"min":20,"max":70,"step":1,"unit":"%"}]} meta={{"category":"Product Demo","badge":"Stable","codeLines":424}} attribution={{"path":"registry/components/toggle-flip","tags":["prop","ui-props","toggle","interaction","reference-prop","demonstrate"]}} hasCode rawUrl="https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry/components/toggle-flip/toggle-flip.html">
  <CatalogSlot slot="code">
    ```html toggle-flip.html theme={null}
    <!doctype html>
    <!--
      toggle-flip -- HyperFrames video primitive (ui-props / interaction / demonstrate)

      Concept: an oversized UI toggle switch that flips with real physicality --
      thumb travel with a slight overshoot, a track color crossfade from
      var(--surface) to var(--brand), and a soft press-compress right before the
      knob releases into its new state. One mechanic, one job: demonstrating a
      state change. This is the reference prop of the ui-props family -- the
      thing a cursor or touch actor "operates" in a composed scene, and it also
      has to read alone.

      Compiled-from evidence: fixture; the reference prop (video-primitives
      catalog, ui-props / interaction / demonstrate shelf).

      Use when: showing a feature, setting, or permission turning on/off, or any
      binary state change a pointer actor (oversized-cursor, touch-indicator)
      operates on. Composes with those pointer primitives, which anchor to this
      file's [data-anchor="toggle-flip"] button.

      Variables (declared in data-composition-variables below):
        - direction ("on" | "off", default "on"): the flip's TARGET state.
          "on"  -> starts OFF (surface track), flips TO on (brand track).
          "off" -> starts ON  (brand track),   flips TO off (surface track).
        - label (string, default "Auto-save"): optional caption under the
          toggle. Empty string hides the caption line entirely.
        - size (number, percent of container width, default 40): toggle width
          as a percentage of the host box's own width (cqw-driven, so it stays
          proportional no matter what box a host composition gives it).

      Envelope (fixed IN/OUT, elastic HOLD only -- never gsap.timeScale()):
        IN_BASE  = 0.90s  stage settles in, anticipation press, then the flip
        HOLD     = elastic = max(0, D - (IN_BASE + OUT_BASE)); ambient glow
                   breathes gently to prove the frame is alive, or sits calm at
                   HOLD = 0 for short durations
        OUT_BASE = 0.50s  release fade
        If D < IN_BASE + OUT_BASE, IN and OUT scale down together (never
        time-scaled) so IN + OUT == D and HOLD == 0.

      Sync point (fixed offset into IN, never inside the elastic HOLD): the flip
      lands at FLIP_AT = 0.5s into an unscaled IN (scales proportionally with IN
      when the envelope is compressed -- see RETIME RANGE below).

      Sound cue: a soft click/tock foley fires at the flip sync point. The
      primitive never plays audio -- it dispatches a `hf:sfx` CustomEvent
      ({ id: "click-soft", t: FLIP_AT }) that a scene's mix stage can catch and
      route to the catalog SFX id of its choice.

      Mount contract: this file is a MOUNTABLE SUB-COMPOSITION, not a standalone
      composition. A host loads it via data-composition-src; the runtime only
      clones <template> contents (everything outside <template>, including the
      entire <head>, is discarded on mount) -- see
      skills/hyperframes-core/references/sub-compositions.md. The root carries
      no data-width/data-height: it is elastic, sized off whatever box the host
      clip gives it (position:absolute; inset:0; container-type:size), so the
      toggle reads correctly whether the host mounts it into a 960x540 slot or a
      full 1920x1080 frame. The root is styled by #root, never a class --
      composited renders scope this file's CSS to
      [data-composition-id="toggle-flip"], and a rule keyed on the root's own
      class would stop matching the root itself (sub-compositions.md, Pitfall
      3). Variables are read via window.__hyperframes.getVariables() (not by
      parsing this file's own <html> tag at runtime): once mounted,
      document.documentElement is the HOST's <html>, not this one, so the
      loader's declared-defaults-plus-per-instance-overrides table is the only
      reliable source once the primitive is running inside a host page.
    -->
    <html
      lang="en"
      data-composition-variables='[
        { "id": "direction", "type": "enum", "role": "content", "label": "Flip direction", "description": "Target end state the flip lands on.", "default": "on", "options": [{ "value": "on", "label": "Off → On" }, { "value": "off", "label": "On → Off" }] },
        { "id": "label", "type": "string", "role": "content", "label": "Caption", "description": "Optional caption under the toggle. Blank hides the line.", "default": "Auto-save" },
        { "id": "size", "type": "number", "role": "layout", "label": "Size", "description": "Toggle width as a percent of the host box width.", "default": 40, "min": 20, "max": 70, "step": 1, "unit": "%" }
      ]'
    >
      <head>
        <meta charset="UTF-8" />
        <title>Toggle Flip</title>
        <!-- Metadata only for whoever opens this file directly -- the runtime
             discards everything outside <template> on mount. The
             data-composition-variables attribute above stays on <html> (not
             inside <template>): the loader reads declared variable defaults
             directly off the fetched document's root element, whether or not
             the body is template-wrapped. -->
      </head>
      <body>
        <template>
          <div id="root" data-composition-id="toggle-flip" data-duration="4" data-fps="30">
            <style>
              *,
              *::before,
              *::after {
                box-sizing: border-box;
              }

              /* Root: sized off the HOST box, never a fixed stage. inset:0 fills
                 whatever box the host clip gives it -- a 960x540 mounted slot,
                 a full 1920x1080 frame, anything in between. container-type
                 establishes the cqw/cqh basis every internal measurement below
                 is expressed in. Styled by #root, never a class -- see the
                 mount-contract note in the header comment. */
              #root {
                position: absolute;
                inset: 0;
                container-type: size;
                isolation: isolate;
                overflow: hidden;
                background: var(--bg, #0b1120);
                color: var(--fg, #f8fafc);
                font-family: var(--font-body, Inter, system-ui, sans-serif);
              }

              .tf-clip {
                width: 100%;
                height: 100%;
                display: grid;
                place-items: center;
              }

              .tf-stage {
                display: flex;
                flex-direction: column;
                align-items: center;
                gap: var(--space-3, 3cqh);
                opacity: 0;
              }

              .tf-label {
                color: var(--muted, #94a3b8);
                font-family: var(--font-display, Inter, system-ui, sans-serif);
                font-weight: 650;
                font-size: clamp(12px, 2.4cqw, 28px);
                letter-spacing: 0.01em;
                text-align: center;
              }

              .tf-label:empty {
                display: none;
              }

              /* EDIT ZONE: geometry ratios. Track is a fixed 2.2:1 pill; the knob is
                 80% of the track's own height, inset 10% top/bottom. All of it is
                 expressed in cqw off --tf-size so it holds proportion at any size. */
              .tf-toggle {
                --tf-track-w: calc(var(--tf-size, 40) * 1cqw);
                width: var(--tf-track-w);
                aspect-ratio: 2.2 / 1;
                position: relative;
                display: block;
                border: 0;
                padding: 0;
                background: transparent;
                cursor: default;
                /* transform is GSAP-owned below (press squeeze); no CSS transform here */
              }

              .tf-track {
                position: absolute;
                inset: 0;
                border-radius: 999px;
                --tf-mix: 0; /* 0..100, GSAP-tweened: 0 = surface/off, 100 = brand/on */
                border: 0.15cqw solid
                  color-mix(
                    in srgb,
                    var(--border, #334155) calc(100% - var(--tf-mix, 0) * 0.4%),
                    var(--brand, #22c55e) calc(var(--tf-mix, 0) * 0.4%)
                  );
                background: color-mix(
                  in srgb,
                  var(--surface, #1e293b) calc((100 - var(--tf-mix, 0)) * 1%),
                  var(--brand, #22c55e) calc(var(--tf-mix, 0) * 1%)
                );
                box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--border, #334155) 45%, transparent);
              }

              .tf-glow {
                position: absolute;
                inset: -14%;
                border-radius: 999px;
                background: radial-gradient(
                  closest-side,
                  color-mix(in srgb, var(--accent, #38bdf8) 55%, transparent),
                  transparent 72%
                );
                opacity: 0;
                pointer-events: none;
              }

              .tf-knob {
                position: absolute;
                top: calc(var(--tf-size, 40) * 0.0455cqw);
                left: calc(var(--tf-size, 40) * 0.0455cqw);
                width: calc(var(--tf-size, 40) * 0.3636cqw);
                aspect-ratio: 1;
                border-radius: 50%;
                background: var(--surface, #f8fafc);
                box-shadow: 0 0.35cqw 0.7cqw rgba(2, 6, 23, 0.4);
                /* RETIME RANGE ends here for geometry; 150% is the exact travel a
                   2.2:1 track / 80%-of-height knob pair produces -- see header. GSAP
                   tweens x/scale directly below; no CSS transform authored here. */
              }
            </style>

            <div
              id="toggle-flip-clip"
              class="tf-clip clip"
              data-start="0"
              data-duration="4"
              data-track-index="0"
            >
              <div class="tf-stage">
                <div class="tf-label"></div>
                <button
                  class="tf-toggle"
                  type="button"
                  data-anchor="toggle-flip"
                  aria-pressed="false"
                  tabindex="-1"
                >
                  <span class="tf-glow"></span>
                  <span class="tf-track"></span>
                  <span class="tf-knob"></span>
                </button>
              </div>
            </div>

            <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
            <script>
              (function () {
                "use strict";

                var root = document.getElementById("root");
                // Literal, not read off the DOM: once mounted, the framework's
                // flattening step strips data-composition-id from the mounted
                // root (see FLATTENED_INNER_ROOT_STRIP_ATTRS in
                // packages/core/src/runtime/flattenedRoot.ts), so
                // root.getAttribute("data-composition-id") would read null post-
                // mount and silently register the timeline under the key
                // "null" instead of "toggle-flip" -- the render then waits the
                // full 45s sub-composition poll and gives up. Matches the
                // convention in sub-compositions.md's own example and
                // empty.html: hardcode the id this file is always mounted
                // under.
                var compositionId = "toggle-flip";
                var stage = root.querySelector(".tf-stage");
                var labelEl = root.querySelector(".tf-label");
                var toggleEl = root.querySelector(".tf-toggle");
                var trackEl = root.querySelector(".tf-track");
                var knobEl = root.querySelector(".tf-knob");
                var glowEl = root.querySelector(".tf-glow");

                // EDIT ZONE: variable defaults come from data-composition-variables
                // above (declared on <html>). window.__hyperframes.getVariables()
                // returns those defaults already merged with any per-instance
                // data-variable-values a host sets on the mounting clip -- see
                // sub-compositions.md's "Per-Instance Variables" section. Add a
                // variable in both places together (declaration above + fallback
                // below).
                var vars =
                  window.__hyperframes && window.__hyperframes.getVariables
                    ? window.__hyperframes.getVariables()
                    : {};

                // INVARIANT: only "on" | "off" ever reaches the renderer, whatever a
                // bad override sends.
                var direction = vars.direction === "off" ? "off" : "on";
                var toOn = direction === "on";
                var labelText = vars.label == null ? "" : String(vars.label);
                // INVARIANT: size always clamps into the declared 20-70% range so an
                // out-of-range override can't blow the toggle past its container.
                var sizePct = Math.max(20, Math.min(70, Number(vars.size) || 40));

                labelEl.textContent = labelText;
                toggleEl.style.setProperty("--tf-size", String(sizePct));

                // A project's own --dur-beat sets this primitive's ambient pace, so
                // the HOLD breathing feels native to whatever theme is compiled in.
                var beat = parseFloat(getComputedStyle(root).getPropertyValue("--dur-beat")) || 0.5;
                var SHEEN_HALF = beat * 1.5;

                // RETIME RANGE: these are the only numbers to touch for a global
                // pacing retune. Do not reach for gsap.timeScale() -- HOLD below is
                // the only elastic phase; IN and OUT are always this long (scaled
                // down together only when D itself is shorter than IN_BASE+OUT_BASE).
                var IN_BASE = 0.9;
                var OUT_BASE = 0.5;
                var STAGE_IN_BASE = 0.4;
                var PRESS_LEAD_BASE = 0.2;
                var FLIP_AT_BASE = 0.5; // sync point: fixed offset into IN, never into HOLD
                var FLIP_DURATION_BASE = 0.25;
                var GLOW_DURATION_BASE = 0.15;

                var duration = Math.max(0.001, parseFloat(root.dataset.duration || "4"));
                var totalBase = IN_BASE + OUT_BASE;
                var scale = duration < totalBase ? duration / totalBase : 1;
                var IN = IN_BASE * scale;
                var OUT = OUT_BASE * scale;
                var STAGE_IN = STAGE_IN_BASE * scale;
                var PRESS_LEAD = PRESS_LEAD_BASE * scale;
                var FLIP_AT = FLIP_AT_BASE * scale;
                var FLIP_DURATION = FLIP_DURATION_BASE * scale;
                var GLOW_DURATION = GLOW_DURATION_BASE * scale;
                var HOLD = Math.max(0, duration - (IN + OUT));
                var HOLD_START = IN;
                var OUT_START = IN + HOLD;

                function fireSfx(id, t) {
                  root.dispatchEvent(
                    new CustomEvent("hf:sfx", { detail: { id: id, t: t }, bubbles: true }),
                  );
                }

                // Explicit both-endpoints state (gsap.set, never gsap.from()) so a
                // seek to t=0 is always correct without playing the timeline.
                var mixFrom = toOn ? 0 : 100;
                var mixTo = toOn ? 100 : 0;
                var xFrom = toOn ? "0%" : "150%";
                var xTo = toOn ? "150%" : "0%";
                gsap.set(stage, { opacity: 0 });
                gsap.set(toggleEl, { scaleX: 1, scaleY: 1 });
                gsap.set(knobEl, { x: xFrom, scale: 1 });
                gsap.set(trackEl, { "--tf-mix": mixFrom });
                gsap.set(glowEl, { opacity: 0 });
                toggleEl.setAttribute("aria-pressed", toOn ? "false" : "true");

                var tl = gsap.timeline({ paused: true });

                // IN: stage settle
                tl.to(stage, { opacity: 1, duration: STAGE_IN, ease: "power2.out" }, 0);

                // anticipation press, resolves exactly as the flip begins
                if (PRESS_LEAD > 0) {
                  var pressStart = Math.max(0, FLIP_AT - PRESS_LEAD);
                  var pressHalf = PRESS_LEAD / 2;
                  tl.to(
                    toggleEl,
                    { scaleX: 0.94, scaleY: 1.06, duration: pressHalf, ease: "power1.inOut" },
                    pressStart,
                  );
                  tl.to(
                    toggleEl,
                    { scaleX: 1, scaleY: 1, duration: pressHalf, ease: "power1.inOut" },
                    pressStart + pressHalf,
                  );
                }

                // the flip: knob travel with overshoot + track color crossfade, one
                // shared sync point (FLIP_AT) so they always land together
                tl.to(knobEl, { x: xTo, duration: FLIP_DURATION, ease: "back.out(1.9)" }, FLIP_AT);
                tl.to(
                  trackEl,
                  { "--tf-mix": mixTo, duration: FLIP_DURATION, ease: "back.out(1.9)" },
                  FLIP_AT,
                );
                tl.fromTo(
                  knobEl,
                  { scale: 1 },
                  {
                    scale: 1.08,
                    duration: FLIP_DURATION * 0.45,
                    ease: "power1.out",
                    yoyo: true,
                    repeat: 1,
                  },
                  FLIP_AT,
                );
                tl.set(
                  toggleEl,
                  { attr: { "aria-pressed": toOn ? "true" : "false" } },
                  FLIP_AT + FLIP_DURATION,
                );
                tl.call(
                  function () {
                    fireSfx("click-soft", FLIP_AT);
                  },
                  [],
                  FLIP_AT,
                );

                // soft glow pulse right as the flip settles
                tl.fromTo(
                  glowEl,
                  { opacity: 0 },
                  {
                    opacity: 1,
                    duration: GLOW_DURATION * 0.5,
                    ease: "power1.out",
                    yoyo: true,
                    repeat: 1,
                  },
                  FLIP_AT + FLIP_DURATION,
                );

                // HOLD: gentle ambient breathing so an elastic frame still reads
                // alive; naturally absent when HOLD == 0. Finite repeat count per
                // the determinism rule -- floor, never ceil, so it can't overshoot D.
                if (HOLD > SHEEN_HALF) {
                  var breathRepeat = Math.max(0, Math.floor(HOLD / SHEEN_HALF) - 1);
                  tl.fromTo(
                    glowEl,
                    { opacity: 0 },
                    {
                      opacity: 0.32,
                      duration: SHEEN_HALF,
                      ease: "sine.inOut",
                      yoyo: true,
                      repeat: breathRepeat,
                    },
                    HOLD_START + GLOW_DURATION,
                  );
                }

                // OUT: release fade
                tl.to(stage, { opacity: 0, duration: OUT, ease: "power2.out" }, OUT_START);

                tl.seek(0);

                window.__timelines = window.__timelines || {};
                window.__timelines[compositionId] = tl;
              })();
            </script>
          </div>
        </template>
      </body>
    </html>
    ```
  </CatalogSlot>

  <CatalogSlot slot="install">
    <InstallCommand command="npx hyperframes add toggle-flip" item="toggle-flip" />

    That writes one file: `compositions/components/toggle-flip.html`.
  </CatalogSlot>

  <CatalogSlot slot="docs">
    ## Paste it into your composition

    Open `compositions/components/toggle-flip.html` and copy what is inside into your own composition.

    A component has no size or duration of its own. It takes both from the composition
    you paste it into.

    ## Variables

    Every one of these has a default, so the piece works untouched. Set the ones you
    want to change on the element:

    | Variable    | Default     | Accepts             | What it does                                             |
    | ----------- | ----------- | ------------------- | -------------------------------------------------------- |
    | `direction` | `on`        | `on`, `off`         | Target end state the flip lands on.                      |
    | `label`     | `Auto-save` | string              | Optional caption under the toggle. Blank hides the line. |
    | `size`      | `40`        | 20% to 70%, step 1% | Toggle width as a percent of the host box width.         |

    Set them with `data-variable-values` on the element that mounts it. These are the
    defaults, so this behaves exactly like the preview above until you change one:

    ```html wrap theme={null}
    <div
      data-composition-id="toggle-flip"
      data-composition-src="compositions/components/toggle-flip.html"
      data-variable-values='{"direction":"on","label":"Auto-save","size":40}'
    ></div>
    ```

    Tagged `prop` `ui-props` `toggle` `interaction` `reference-prop` `demonstrate`.

    ## Related topics

    * [Browse the complete Catalog](/catalog)
    * [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
    * [Build a richer composition](/go-further)
  </CatalogSlot>
</CatalogDetail>
